Hi,
I have a MovieClipSprite with an interactive material which is placed at a point on a sphere with an interactive MovieMaterial.
When rotating the sphere placing the MovieClipSprite infront of the sphere all the MovieClipSprite mouse events are lost.
This happens no matter how close I bring the MovieClipSprite to the camera (HoverCamera3D) when the sphere is behind the MovieClipSprite it dissables mouse events for the area it’s behind.
D