kinect virtual world combine real world coordinates

Software: Away3D 4.x

koffertje, Newbie
Posted: 16 May 2012 09:49 AM   Total Posts: 19

Hello,

I want to know how you can combine the depth camera with the rgb camera of the kinect.

So i can place a 3d mesh (cube or plane) on the real world floor. but how do I get the coordinates? So de 3d mesh corresponds the perspective of the floor.

a example is the virtual piano on the floor. (se image).
but the planes must be visable on the RBG camera to.


thnx for the responses
(sorry for my bad english)

 

   
   

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