Hi,
I’m new to Away3D, while I know it is meant for 3D and there are few 2D frameworks that leverages Stage3D (such as ND2D, Genome2D or Starling) .. they are actually all specialized into bitmap sprites while I’m actually looking to draw vector shapes.
I would like to know if someone got an example about how to draw a 2D Shape with Away3D 4.0. I would like to experiment with Stage3D to make a 2D vector user interface such as Reactable ( http://itunes.apple.com/us/app/reactable-mobile/id381127666?mt=8 ) or like Borderlands ( http://vimeo.com/40549597 )
Thanks for any hints or samples or best practices people can share with me about doing such things with OpenGL/Stage3D/Away3D.
Cheers
/yaniv