Hi all,
This may be a newb question, so I apologize, but I’m having no luck figuring it out from the AwayPhysics CharacterDemo.
How do I keep a shape upright like the Capsule is in the CharacterDemo? What property do I set, or method do I call? I can’t even figure out where in the CharacterDemo source the little Hellknight guy is even moved.
Frustrated thanks in advance.