import file with animation

Software: Away3D 4.x

koffertje, Newbie
Posted: 19 April 2012 02:21 PM   Total Posts: 19

Hello,

I have tried a lot extension for importing to away3d. I have the possibility to use the program ‘unwrap3d’. but still nothing will work proper.

I have simple animation. a mushroom rotating and scaling.

i do not know what is the best way to import the meshes with the animation.

the mesh all the time will work but no animation.

can somebody help me?

(i’ve tried md2, md5, dea tot awd. there are not many more extentions that can support some baked animation’s like .fbx)

thnx for the comments

(sorry for my bad english)

   

Shegl, Sr. Member
Posted: 19 April 2012 06:44 PM   Total Posts: 134   [ # 1 ]

try out md5 =) work perfect for me.
Base mesh with 5500 faces only 300kb, rigged with 26 bones. Anim files ~50kb for each action.

I was trying export from blender, 3dsmax, unwrap3d and my model then i start animation lookd distorted.. I’d try to fix this about a month..
But then I extremly slowly read md5 format tutorial and read what ID software makes theirs models by Maya..

And it worked well so nice and so good :D.

Supports Maya 4.5 - 2012.

   
   

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