My texture is a simple 256x256px bitmap, in the examples I have one light in the scene, but nothing changes when i do.
The code is basic stuff that I copied from examples.
Is there anyone who recognises this behavior or knows what to do about it? Thanks in advance!
In example 2 and 3, i drawed a 1px thin line over a radial gradiant map
http://pic80.picturetrail.com/VOL952/7205667/23849157/401996530.jpg