want to complement two meshes

Software: Away3D 4.x

polig, Newbie
Posted: 04 April 2012 07:52 AM   Total Posts: 18

I would like to joint Primitive object’s vertex points.
I made simple DEMO by PV3D.
DEMO

Two white Cubes are primitive objects.
Away3D4.x, Is it possible to realize the mesh like red area ?
If so, what kind of class or property should I use?
(Is it already prepared as a class or method, or need to program myself ?)

PS. I try to refer the vertexData, but to get vertexData is called by value,
not called by reference…

   
   

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