Hey!
Can anyone provide an example, how to calculate the 3D-Coordinates on the surface of a sphere, which correlates to the 2D-Position of the Mouse-Cursor on the screen?
In my case, it’s not possible to rely on any Listeners, like MouseMove, etc. I was looking for a permanent solution. I tried MouseRaycast but had no success with that…
It would be really nice if someone could post an example or a hint.
Thank you!