iOS Enter Frame

Software: Away3D 4.x

Lucid, Member
Posted: 27 March 2012 04:15 PM   Total Posts: 93

I’ve come across an interesting bug on iOS (that does not occur on Android). I currently have an enter frame event listening on the stage. This event calls a function to perform the Away3D view.render() action. On iOS, when the mouse down (listener) event is fired, the enter frame doesn’t render. It continues to play but does not update on screen (its appears frozen). However, then the mouse is lifted up, it begins to render to screen again.

Again, this does not occur on Android (using Shared Runtime).

   

jeffrey9700, Newbie
Posted: 27 March 2012 05:08 PM   Total Posts: 14   [ # 1 ]

This is because MouseEvent3D is not working correctly. There is an error in the TriangleCollider preventing the code to finish executing every frame making it appear frozen. I believe this has been brought up, still waiting for a fix.

   
   

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