Hi,
I have a skybox in my scene that has a cloud scenery. Then I’ve put a large plane mesh into the scene that acts as the ground to walk on. Now it is so that a large part of the clouds are below the visible horizon.
Changing the y position of the plane doesn’t do anything. it seems to ever be perfectly centered in relation to the skybox. I understand that the skybox is some far, never-reachable area that always surrounds the whole scene, regardless of how large the scene is (I don’t know the technical terms here, please enlighten me! ).
But I’m wondering if it’s possible to change the skybox so that the ground plane would be relationally lower in the skybox so that more of the clouds are visible above the horizon of the plane?