SkeletonPose

Software: Away3D 4.x

Leo Brennan, Newbie
Posted: 10 February 2012 10:47 AM   Total Posts: 20

I have been using SkeletonPose to get the joint information for keeping an object moving with a joint.

The only issue I have is that SkeletonPose seems to have no information on the joints for a second or two after loading the Mesh and Animation. (MD5)

I was wondering if someone knew a way I could listen to find out when SkeletonPose finally has the joint information or a way to modify away3d to get that joint information immediately.

Or should I access joints a different way?

Thanks

   
   

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