Aseets management

Software: Away3D 4.x

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TrueSign, Member
Posted: 04 February 2012 05:25 PM   Total Posts: 57

Hi,
I’m starting with 3d programming so my question is how to manage 3d assets. For example In my application I have a few objects that I load using AssetLibrary.loadData. Then I convert all obj to mesh and place them on a stage. All is working great.
But I find a really paintfull to place all obj in a correct spot in my 3d world. So I have tried to import all obj into 3ds max and exported it as a one obj with several others objects inside it. But how can I refer to a sub objects? There is no children inside my bigObj.

   
   

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