Hi,
I am trying to implement feedback of progress and load completion while loading collada models with autoLoadTextures=true (default). I am using away3d 3.6.0.
The SUCCESS event of the loader is dispatched multiple times: once for the geometry and then for each texture loaded. There does not seem to be a way to detect if geometry and all textures are loaded.
So if I listen for the first SUCCESS event, only the geometry is loaded and the textures are not loaded yet, so load is not complete in my point of view.
How can I find out when everything is loaded?
Best,
Reinier