Creating mesh from a set of vertices

Software: Away3D 4.x

sai_student, Newbie
Posted: 29 January 2012 03:31 PM   Total Posts: 6

First of all I must say that I was a total beginner when it’s come to 3d programming.
Because I don’t have a good foundation so I always start from a sample but I don’t seem to find it anywhere regards my following question,
so I decide to ask here.

Is there a simple way to create a model from a set of vertices ?
Suppose that I have a set of vertices that will form this little dog model ,
my question is that, is there any class out there that I could just input all vertices information and it will automatically generate the mesh for me ?

Any help/comments would be appreciate.

   

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Fabrice Closier, Administrator
Posted: 29 January 2012 08:30 PM   Total Posts: 1265   [ # 1 ]

yes, there are method that would build a mesh from scratch for you. Take a look at tools.MeshHelper.

But as it’s a dog model, where is it coming from? a 3d app I suppose, so why not try export it to a format that Away reads and simply load/parse it instead?

   

sai_student, Newbie
Posted: 30 January 2012 12:35 PM   Total Posts: 6   [ # 2 ]

Thank you for your reply. I will take a look into that class.

What I want to achieve is like creating an importer from a certain 3D model app call MMD which does not support by any of away3d parsers.

Since I have been very new to away3d, It’s look like I’ll be stick to this forum a long time.

Any help/comments would be appreciate.

Cheers.

   
   

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