Hello.
I try to place decal in surface, normalWorldOnB give me normal vector but how to rotate decal.
var v:Vector3D = event.collisionObject.worldTransform.transform.transformVector(event.manifoldPoint.localPointB);
var nv:Vector3D = (event.manifoldPoint.normalWorldOnB)
var de:Plane = new Plane(decalMaterial, 128, 128, 1, 1);
de.position=v;
de.rotate(?????,??);
Please help with source.