Hi Away Community!
First, I want to say that I have fallen in love with Away3D. I have been checking out 3d Engines for flash for about 2 weeks and finally settled upon Away 3d for a few reasons:
*Open Source
*Ability to contribute to it
*Simple installation and source code access
Two friends and myself are working on a project I began a year ago and we want to go 3d.
After diving into Away3d 4.x, using Flash CS5, coding in Flash Builder…
We dont know where to begin.
I’ve been unable to understand the away3d for 2 weeks, and this week I took off 4 days from work to sit down, read resources and figure it out. :( fail… I feel like a newb all over again…
So here’s my Q’s (which I know has been asked a million times):
1. View3D: How does that work!? When added to the stage, does it act like a movie clip would? or does it act like a window? It is automatically sized as the entire stage? or does the size need to be defined?
2. Loading Mesh: We’re new to 3d and flash. Whats the best format to load static objects (like a house)? and the best format for animated objects ? and best for non-bone animated 3d objects?
3. How do we load a simple mesh into Away3D? Ive searched and downloaded plenty of resources, but they are for Away3D 3.x, not 4.x.
4. How do we load the skins/texture to these 3d objects?
Please, please help!
Once I understand these things and create our application online, I want to begin contributing to Away3D, financially, and via online support. I want to create a library of info with all newbish questions explaining everything in detail, so people like my self can hit the ground running.
I truly appreciate it!