Hi,
I’m looking for a way to add movieclip from flash library to 3d space. I don’t want to be a Sprite3D because it’s always face front to camera. What I Need is just an animated ring (MovieClip with timeline) to be displayed flat on ground just beneath my 3d character.
I can create a new 3d plane. But how to add that movieclip on that plane? Through the material and bitmap data? MovieClip is a not a bitmap.
2D Sprites in 3D spaceSoftware: Away3D 4.x |
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TrueSign, Member
Posted: 10 January 2012 12:09 PM Total Posts: 57 |
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Stephen Hopkins, Sr. Member
Posted: 11 January 2012 05:50 AM Total Posts: 110 [ # 1 ] I’m not sure if you can use the movieclip directly, but you can get it as a bitmap, and update the material manually to make it animate. edit: i think bitmap.draw(movieclip). there might be another way, haven’t looked at that stuff in a while |