seamlessly placing two planes next to each other or temporarily merging them

Software: Away3D 4.x

3dNewb, Sr. Member
Posted: 08 January 2012 12:56 PM   Total Posts: 105

I have a couple of Plane primitives moving around my scene.

When they are next to eachother, their edges touch.

In most camera angles, I can see a seam or a part of the background in between the thin line between the planes.

Can I weld them or do something to these planes so that the renderer sees them as 1 object (or something like that) but that I can still move them around after a few seconds?

   
   

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