Doing a simple model load using:
var loader3D:Loader3D = Max3DS.load(“3dsModels/model.3ds”);
and when I run this locally, it works fine. When posting it to a site, though, the model does not show up.
I added a catch for errors using event.loader.IOErrorText and am getting:
Error #2124: Loaded file is an unknown type. URL: 3dsModels/MAT.JPG
I’ve done a search on the error, but haven’t found any solutions. The fact that the 3ds has the reference to the material in it makes me wonder if it’s an export issue. I’m using 3DS Max 2012… but then why would it work locally just fine?