Is there a way to control the animation on pathanimator such as starting/stopping at various points along the path?
Controlling PathanimatorSoftware: Away3D 3.x |
||
|
||
Fabrice Closier, Administrator
Posted: 16 December 2011 08:46 AM Total Posts: 1265 [ # 1 ] start = 0 end = 1. You can use any tweener, set value in between to move/place an object along the path |
||
|