Hi all,
I have a pretty basic question, I remember this was something I could change in papvervision, but can’t figure out how to change it in away3d.
Basically, when I have a model with multiple 3d primitives that are too close - the edges start to disapear or ‘clip’.
Is there a way I can decrease the tolerance (at the expense of performance) to get my 3d models to look right?
Thanks!