3d Models are clipping when too close

Software: Away3D 3.x

biscuitcleaver, Newbie
Posted: 02 December 2011 04:47 PM   Total Posts: 6

Hi all,

I have a pretty basic question, I remember this was something I could change in papvervision, but can’t figure out how to change it in away3d.

Basically, when I have a model with multiple 3d primitives that are too close - the edges start to disapear or ‘clip’.

Is there a way I can decrease the tolerance (at the expense of performance) to get my 3d models to look right?

Thanks!

 

   
   
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