Hi,
i would like to know if you can help me to archive a transparent effect on texture.
my first question is to know, if it’s possible to use two textures, one as normal texturing, and the other (in black & white) to use as an alpha channel.
I ‘m thinking that it’s not possbile. Can you confirm me this ?
My second one is in case of using a png 24 texture :
i use a png 24 with transparent pixel
model = loader.getChildAt(0)
var modelTexture = model.material
var material:BitmapMaterial = new BitmapMaterial(modelTexture.bitmapData,true,false,false);
material.diffuseMethod.alphaThreshold = 1
but this have no effect..
i also try with
material.alphaBlending = true;
without success…
can you help me ?
thanks you very much