Hello guys!
I’m working for my company on a RnD project involving Kinect!
The idea is to display some water on a big screen, and then allow people to disturb it. I believe this is actually already done on the examples (ShallowWater).
However, on this demo we do not really see a full water effect, we just see the reflection of the world on a plane, and this plane is modified with some water behaviour equations.
And, I need to integrate things in the water, a logo for example, or maybe some animated stuff!
My questions are then the followings:
- how can I reproduce the water diffraction effect? So far I just integrated the logo that I want to see in the water, in the top part of the cube map. The effect is perfect but it’s not the right way.
- what would be the difficulty of all this?
A little help would be awesome