Hi
Is it possible to apply light maps to textures in Away4?
I’m a bit of a 3D noob so not even sure that’s the right term - I want to have areas of a texture appear self illuminating (ignore shadows) like if I had LEDs on a dashboard or lights in tower block windows.
I figured out bump (normal?) maps and specular maps - thought there might be something like lightMap I could feed a greyscale image to?
Thanks for any help