Broomstick : Missing features

Software: Away3D 4.x

mndexp, Newbie
Posted: 22 June 2011 08:30 PM   Total Posts: 10

Hi,

I am a developer in a major game company, we currently are doing tests with flash Molehill and Broomstick and found out some critical features are missing for us.

- Materials (WireColorMaterial and WireMaterial etc…)
- Modifiers (AS3DMOD won’t work either)

Can you list features that are missing in Broomstick.. And can you tell us if those feature going to be included soon?

Thanks.

   

mndexp, Newbie
Posted: 22 June 2011 08:31 PM   Total Posts: 10   [ # 1 ]

and also when is 4.x be ready ?

   

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Alejandro Santander, Administrator
Posted: 23 June 2011 01:28 AM   Total Posts: 414   [ # 2 ]

I can only say a little about wire materials. In CPU, those used to be rendered using lineTo commands from the drawing API. In GPU (molehill), its a completely different story. OpenGL and DirectX draw certain types of primitives, and to avoid compatibility issues, Adobe has decided to only allow drawing triangle primitives for now, hence ensuring best results on all devices. This might change in the future.

Drawing lines with triangles is not a trivial topic. Ironic isn’t it? We can now draw millions of polygons but not simple lines. However, we love wireframe too and have done a lot of research on the topic (http://www.lidev.com.ar/demos/minimole/wireframe/). However, we have not yet assimilated this in Broomstick since the flexibility of the material system makes it quite a bit more work.

About the other questions, I’m sorry, I can’t provide any useful info.

   

Concept Z, Sr. Member
Posted: 23 June 2011 04:07 AM   Total Posts: 124   [ # 3 ]

Stage3d API really has lots of limitations !

How to leverage the GPU & CPU balance ?

Sometime, I test my application, my GPU is 100% used ! but my CPU is only 3% used ...


Feel embarrassed ?

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Anyone can cook but only the fearless can be great

   

mndexp, Newbie
Posted: 23 June 2011 01:23 PM   Total Posts: 10   [ # 4 ]

I am talking about limitations between Away3D 3.6 vs 4.x Broomstick… whats missing in broomstick that is in 3.6…

   

Concept Z, Sr. Member
Posted: 23 June 2011 01:30 PM   Total Posts: 124   [ # 5 ]
forrest - 23 June 2011 04:07 AM
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Anyone can cook but only the fearless can be great

   

Dolomite, Newbie
Posted: 23 June 2011 04:08 PM   Total Posts: 2   [ # 6 ]

Is Collada parser coming back to broomstick?

   
   

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