Hello guys =)
I’m trying to figure out why this bug texture is happening.
I have a grid with 45 cubes and i’m using the front, bottom, back and top faces.
I’m using bitmap material on faces, the mechanic is simple:
When the user select some color, i apply the texture on the next face and rotate the cubes in 90 degrees to show up the new face. When transition is completed i apply the rotation using cube.applyRotations()
My problem are those artifacts when the transition occurs. It seems that the textures (or the cubes) are overlapping.
Thank you for the attention.