Hi guys,
I want add a gun to a human’s hand, the human has skeleton animation.
How can I binding the gun to the hand?
btw, the human is a md5mesh and md5anim.
Can I get a example or some tips for that?
Thanks very much!
How to binding a object3D(such as a gun or knife) to another object3d(mesh has skeletion animation)Software: Away3D 4.x |
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liuyi, Member
Posted: 31 October 2011 01:37 AM Total Posts: 65 Hi guys, I want add a gun to a human’s hand, the human has skeleton animation. btw, the human is a md5mesh and md5anim. Can I get a example or some tips for that? |
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inSertCodE, Sr. Member
Posted: 31 October 2011 07:48 AM Total Posts: 105 [ # 2 ] Take a look at this (at the end). I didn’t have a chance to test it yet but it should work. Please report the results… http://videometry.blogspot.com/2011/05/mocap-to-molehill-via-3d-studio-max-and.html |
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liuyi, Member
Posted: 01 November 2011 02:36 AM Total Posts: 65 [ # 4 ] Hi inSertCodE, You give me big helps! Thanks! core code: Anyone else if has the same issue, just read the post |