3ds parser

Software: Away3D 4.x

inSertCodE, Sr. Member
Posted: 30 October 2011 06:12 PM   Total Posts: 105

When I export a model in *.3ds with 3D Studio Max i can’t import it in to the project. However if I import the same model in blender and export it in to *3ds I can load it.
I was wondering, blender defines the 3ds format better than 3dMax?
I just installed Blender for the first time and when I import the 3ds I loose the textures so I don’t know how to add the textures and UVW, something I’ve already done in 3D Studio Max…

Any solution?

   

inSertCodE, Sr. Member
Posted: 30 October 2011 11:22 PM   Total Posts: 105   [ # 1 ]

RESOLVED:

Sorry I just noticed that I’ve got the texture size wrong. Even though I don’t get why the mesh wasn’t loading I found and resolved my error.

So *.3ds exported from 3D Studio Max Work.

   
   

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