Hello Guys,
I’m embedding an obj model in my scene, and I put a texture onto it, but it reveals on the object upside down.
How can I rotate it by 180 degrees?
The section of the embedding code is simple:
[Embed(source=”/../embeds/adria/AdriaBoyC.obj”, mimeType=“application/octet-stream”)]
private var OBJData : Class;[Embed(source=”/../embeds/adria/Adria_A_diff.png”)]
private var Albedo : Class;[Embed(source=”/../embeds/adria/Adria_A_spec.png”)]
private var Specular : Class;
Thanks in advance!