Hello,
I use a mesh and several Faces and I apply a PhongPBMaterial to each face. As normal map i use a white image, because i dont want to have a normalmap effect, but i must use PhongPBMaterial, because i want to use PointLight.
All i get is my mesh in black, i cant see the textures and my framerate is equal to zero.
Any Idea, what i’m doing wrong.