When SkeletonAnimationSequence play to last frame, it jump back to frame 1. How to make it stop at last frame?

Software: Away3D 4.x

liuyi, Member
Posted: 24 October 2011 09:11 AM   Total Posts: 65
var banking_right:SkeletonAnimationSequence _modelManager.getAnimation("gr_banking_right") as SkeletonAnimationSequence
 banking_right
.looping false;
animationController.addSequence(banking_right);
animationController.play("gr_banking_right"0.5); 

When SkeletonAnimationSequence play to last frame, it jump back to frame 1.
How to make it stop at last frame?

I use the latest away3d classes from GIT.

   
   

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