What’s the most suitable collision shape for a diagonally cut cube?

Software: Away3D 4.x

erroneous seth, Newbie
Posted: 22 October 2011 08:23 PM   Total Posts: 28

Hello to everyone,

I would like to ask what is the most suitable AWPCollisionShape for this kind of meshes?

The AWPRigidBody created will be static (mass = 0) so a triangle mesh seems to me to be a good choice.

However, I would like to know if there is any other shape more suitable and less complicated (and “gpu heavy”) than the triangle mesh.


Thanks a lot.

   
   

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