Hello, I have 800x800 Plane which I want to texture with 16x16 external image.
Problem is that 1 16x16 texture is stretched over whole plane which makes it look really ugly, what am I doing wrong here?
[Embed(source="../diamondtext.png")]
private var DIAMOND_TEXTURE: Class;
//...
planeMat = new BitmapMaterial(new DIAMOND_TEXTURE().bitmapData,true,true);
plane = new Plane(planeMat,800,800,1,1,false);