Hello!
I have a little bit of a problem with setting up the objects for mouse events.
Scenario (Away3D 3.6.0 + FP 10):
I have a View3D with the default Scene3D and a TargetCamera3D assigned to it.
I created a Plane with a material, added it.
I created several Player class (which is an extended ObjectContainer3D), added a Cylinder into each Player class and added these to the scene.
This works fine however the added MouseEvent3D MOUSE_OVER and MOUSE_OUT don’t work how they supposed to.
It does not fire if I simply move the cursor over a player.
http://images.syriusamis.org/other/Miscellaneous/Away3D/soccer_orig.jpg
It does fire if I move the cursor over a player AND press any key on the keyboard OR click with the mouse.
http://images.syriusamis.org/other/Miscellaneous/Away3D/soccer_with_shift.jpg
It does fire if I flip the plane so I watch the players through it. Note: the plane this way does not have any material (bothFaces off).
http://images.syriusamis.org/other/Miscellaneous/Away3D/soccer_below.jpg
Edited code snippet:
http://pastebin.com/AAzcFE3K
It seems to be something material related but I have no idea what the heck is the problem. Please give me some tips or something. I’m desperate.
~Syrius Amis