I am using Prefab to create an “as3” class out of a model created in Blender. The rendering works just fine.
The problem I am having is related to the “createMesh” method of “JiglibFlash”.
Please, see the demo and it will become clear what the problem is. The “ground” is created as a plane in Blender and then, loaded as an “as3” class after passing through Prefab. To make the plane a RigidBody, I use the “createMesh” method.
Notice the sphere (created using the “createSphere” method) passing through the plane.
I use Away3D 3.6 (fp10) and JiglibFlash fp10.
Thanks for your answers.