3d model is transparency and skin is turn inside out

Software: Away3D 4.x

skahandz, Newbie
Posted: 10 August 2012 05:44 AM   Total Posts: 7

hi,

first, sorry for my english.

I was making 3d model with .obj and .jpg

but it’s transparency and skin is turn inside out

I don’t know, how I revers texture outside

anyone have same problem?

   

Avatar
Fabrice Closier, Administrator
Posted: 10 August 2012 08:58 AM   Total Posts: 1265   [ # 1 ]

if you would use the following,
MeshDebugger.debug(mesh:Mesh, scene:Scene3D, displayNormals:Boolean = true);
I bet the normals would point the wrong way.

You can invert your normals in your editor, or runtime using
MeshHelper.invertFaces(mesh:Mesh, invertU:Boolean = false);

   
   

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