Up.
I have the same problem.
Away3d 4.0.7 GOLD
public function Main():void
{
scene = new Scene3D();
camera = new Camera3D(new OrthographicLens(670));
camera.y = 500;
camera.x = 0;
camera.z = 0;
camera.lookAt(new Vector3D(0, 0, 0));
view = new View3D(scene, camera);
view.antiAlias = 4;
view.mousePicker = PickingType.SHADER;
var plane:PlaneGeometry = new PlaneGeometry(100, 100, 1, 1);
var texture:BitmapTexture = new BitmapTexture(new Tex().bitmapData);
var material:TextureMaterial = new TextureMaterial(texture, true, true, true);
var mesh:Mesh = new Mesh(plane, material);
var cont:ObjectContainer3D = new ObjectContainer3D();
scene.addChild(cont.addChild(mesh));
mesh.mouseEnabled = true;
mesh.shaderPickingDetails = true;
mesh.addEventListener(MouseEvent3D.MOUSE_MOVE, move);
addChild(view);
addEventListener(Event.ENTER_FRAME, update);
}
private function move(e:MouseEvent3D):void
{
trace(e.uv);
}
private function update(e:Event):void
{
view.render();
}