filters3D broke view (turn to black without) when using view.stage3DProxy = stage3DProxy;

Software: Away3D 4.x

Shegl, Sr. Member
Posted: 03 August 2012 08:15 PM   Total Posts: 134

I switch my project to multi layering. And filters doesnt work anymore. On turning on any of filters3d the view goes filled black, with no any error.
(If I turning off I again able to see what heppened on my scene)

view = new View3D();
    
view.stage3DProxy stage3DProxy;
    
view.shareContext true;
    
scene view.scene;
    
camera view.camera;
    
camera.lens = new PerspectiveLens(30);
    
camera.lens.near 200;
    
camera.lens.far 3400;
    
camera.= -200;
    
camera.856;
    
addChild(view); 

In case of death of character Im adding filter HueSaturation(0,1,1,1):

view.filters3d [deathFilter]

wth? It is bug or I didnt know how to use filters with stage3DManager?

   

Richard Olsson, Administrator
Posted: 04 August 2012 08:40 AM   Total Posts: 1192   [ # 1 ]

This has been filed as a bug and discussion will continue there until we have been able to verify whether it is in fact a bug. Thanks!

https://github.com/away3d/away3d-core-fp11/issues/381

   
   

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