I don’t know how to smooth my model.

Software: Away3D 4.x

robaldred, Newbie
Posted: 27 July 2012 11:06 AM   Total Posts: 1

Hi, I’m struggling to figure out how I get my mesh to smooth out.
After lighting the stage, you can clearly see it’s not smoothing out how it is in the 3ds Max.

I’ve tried it in prefab, and it’s the same.
Screenshots attached. (from left to right)
Flash,Prefab,3DSMax

Appreciate your help.
Thanks


Rob

 

   

Mr Margaret Scratcher, Sr. Member
Posted: 27 July 2012 01:52 PM   Total Posts: 344   [ # 1 ]

Are all your normals pointing the right way?

   

Avatar
Fabrice Closier, Administrator
Posted: 27 July 2012 02:26 PM   Total Posts: 1265   [ # 2 ]

In Prefab, have you tried to right mouseclick the selection—> weld?

   

Richard Olsson, Administrator
Posted: 28 July 2012 09:32 AM   Total Posts: 1192   [ # 3 ]

What file format are you using? If you are using AWD and exporting using the AWD exporter for Max, the right way to solve this is to apply a “Normal” or “Edit Normals” (can’t remember the name right now) modifier. Either modify the normals yourself, or just use the default (smooth) ones.

If there is a modifier like this applied to the mesh, it will have “explicit normals” which the AWD exporter will pick up and include in the file. If not, it will use the face normals as vertex normals, and that could cause the faceting.

If you’re using the 3DS format, smoothing groups should be respected by the parser.

If you’re using any other format, try to weld once in Away3D (or Prefab) using either the approach that Fabrice suggested, or using the Weld class directly in your own code.

   
   

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