Hello, developer team. I am having trouble with following issues. When I set [alphaBlending = true] of TextureMaterial, It works right if there is only one Mesh. but two or more Meshes (alphaBlending textures) overlaped, problem occurs.
I made simple demo. please see.
Away3D 4Gold (Couldnot render correctly )
http://polygon-gmen.com/test/alphaBlendingTest_gold.html
Away3D 4beta (Didnot occur problem)
http://polygon-gmen.com/test/alphaBlendingTest_beta.html
Both of sourse code is same. source code is here.
http://polygon-gmen.com/test/alphaBlendingTest.zip
Please advise me as to what you think I should do.