so once flash player 11 beta dropped last week, found a chance to use aawy3d (which i been dyin to do)
anyway, got a few q’s -
noticed that in the old code you could use view3d.background to have a static image behind whatever 3d magic you choose, any way to do this easily now?
also the filters3d stuff is a little different than the old stuff, specifically im not sure how to go about adding a glow around the back of my sphere, something similar to what was done here:
but cant quite grasp it (mainly cuz of a short timeline for a demo and many other things to do)
my last project just happened to be some minor stuff with android and open gl es 2 so i understand the problems and difficulties with having simple implementations of something like a bg image or a glow filter but was hoping there was something simple in place ya’ll could point me to. my 2 weeks of opengl were extraordinarily painful
thanks! looking forward to the future of away3d, the api is fantastic.