Hi all,
this is noob question. I’m using Away3D just one day, but I was quite impressed with easines of Away3D development:) Thank you for you hard work.
What I’m trying to achieve (in 4.0.0 build) is create 3D Earth with custom maps. Basic example I have already. There were no problem at all. I have used sphere with 2048 x 2048 BitmapTexture. But when Earth is zoomed texture is pixelated too much and I need to change texture somehow for current view. So I need to find out which polygons are visible and change texture for that polygons (rectangle).
Is this doable in Away3D 4.0.0 ? If not, can you recommend some other workaround? I don’t need complete examples, just need to get direction )
Thank you very much
Franto