Hi all,
I’m trying to create a 3D dynamic environment in Flash that contains various objects. Basically the program will take as an input a 3d-matrix containing the coordinates of the objects. As the co-ordinates of objects changes, the object should move in 3D.
I’m attracted by the amount of resources available for Away3D. My question is, is Away3D the right solution for this? Also, the objects I plan to display can be wireframe objects (I do not plan on adding textures, as this is a proof of concept to show off the main component of my project). Does Away3D have built in primitive objects, or do I have to create them in modelling programs like 3ds Max.
I appreciate your help and any suggestions you might have (sorry I’m a newbie with 3D!)
Thanks!
- rin