, Jr. Member
Ok, i’ll try – it’s not my mothertounge either..
I’ve attached an image to describe the problem better.
i am looking into a 3d-scene.
From a plane i take a certain z-value.
On my Screen i imagine a Point P, this Point is in 2d-space. Now, in the 3D-space, i would like to position a Object at the exact Position of Point P, but in 3D-Space. I already know the z Value (it’s z1 like in the image) and i know the y-value (its 0, because it is on a flat plane). what i need is the x-value.
So to say it short: i want to transform a 2d-x-value into the 3d-space.
Do you have any further ideas or explanations how to achieve this with project/unproject? Or anything else? like the FOV of the camera?
Thank you!