Hey Guys,
I am still pretty new to Away3d, this combined with a lack of tutorials on the new 4.0 beta version might make this seem like a really newbie question. Recently switched to Away3d 4.0 beta in the middle of a project and had some issues with the new texture material. In previous versions, if you were to apply a material onto a primitive such as a cube for example, the material would automatically re-size to fit on the faces. However, when I combine texture materials and cube geometry in a mesh, the size is distorted. Could anyone show me the correct way to apply texture material so that it fits correctly onto the faces of a cube?
thanks!