Is there a proper way to setup the depth of field filter for accurate results? When I focus on a foreground object my foreground and background objects are blurred but when I focus on my background object my background object gets sharpened and my foreground object gets sharpened. Is there a property or hack that sets a radius for what should be sharpened and blur everything outside of that radius? The focusDistance property appears to do nothing.
Proper DepthOfFieldFilter3D Setup?Software: Away3D 4.x |
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