Does not support the iOS MouseEvent3D?
Away3D will be used in the iOS.
However, an error has occurred.
“The depthAndStencil flag in the application descriptor must match the enableDepthAndStencil Boolean passed to configureBackBuffer on the Context3D object.”
In away3d.core.managers.Stage3DProxy class onContext3DUpdate (event: Event): void functions look,
“_context3D.configureBackBuffer (_backBufferWidth, _backBufferHeight, _antiAlias, _enableDepthAndStencil);”
In the above code, ‘_enableDepthAndStencil’ forced to ‘false’ will you give to work a.
But even after such error correction ‘MouseEvent3D’ will not work.
Away3D does not erase the iOS environment?
If not, the above error and ‘MouseEvent3D’ support since when is it possible?