Context3D lost and restored

Software: Away3D 4.x

evevanan, Newbie
Posted: 24 April 2012 05:48 PM   Total Posts: 7

Is there any way to re-use Meshes allocated for a lost Context3D? Or is it absolutely required to reload and recreate everything?

I notice there is a Stage3DEvent.CONTEXT3D_DISPOSED that is dispatched that disposes some things like index buffers and so forth.

Any advice would be greatly appreciated.

   

Karim Beyrouti, Administrator
Posted: 26 April 2012 07:38 PM   Total Posts: 30   [ # 1 ]

I would also love to know best practises for handling lost Context3D .
( and as as usual - big thanks to Away team )....

   
   

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