Hi, im making a game using away3d 4.0.0 (alpha) and it works great, i’ve got a great performance, but im having a big problem while reloading levels when the player dies
what i do, its to destroy all my game objects within its destroy method, and i remove all the childs of the view.scene
But after 3 deads, i experiment some slowdowns on the FPS of the game, i am missing something? there is anymore that i have to delete?
Its not the memory, polygons or the childs on the view.scene, it should be another thing, what can i do?