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Plazmal, Newbie
Posted: 06 April 2012 08:00 PM Total Posts: 13
Why does the shadow is so far about the object?
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Vice, Member
Posted: 06 April 2012 09:25 PM Total Posts: 58
[ # 1 ]
seems to be the object is hover above the ground? this could be the reason why.
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Plazmal, Newbie
Posted: 07 April 2012 03:29 AM Total Posts: 13
[ # 2 ]
No. He just stands on the ground. Even shows that one leg “fell” into the floor
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Plazmal, Newbie
Posted: 07 April 2012 09:09 AM Total Posts: 13
[ # 3 ]
No one can answer? This problem I have occurs with any object.
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Plazmal, Newbie
Posted: 07 April 2012 09:22 AM Total Posts: 13
[ # 4 ]
If I change the “_lightOffset” in “DirectionalShadowMapper”, shadow look correct, but there is a bug with the texture (the screenshot)
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Plazmal, Newbie
Posted: 07 April 2012 01:22 PM Total Posts: 13
[ # 5 ]
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John Brookes, Moderator
Posted: 07 April 2012 01:57 PM Total Posts: 732
[ # 6 ]
“The problem is solved.”
well that should help anyone with the same issue :p
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Plazmal, Newbie
Posted: 07 April 2012 02:01 PM Total Posts: 13
[ # 7 ]
Just my object (cube) was too small (10,20,10). Because of this, the shadow looked awful and was too far away from the cube. Now, I increased the size of 10 times and everything was cool
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